Paul Brzeski
  • 3D Production
  • Art and culture
  • Business
  • Design
  • Retrospectives
  • Review
  • Software Development
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Paul Brzeski
  • 3D Production9
  • Art and culture11
  • Artificial Intelligence2
  • Business12
  • Creative Writing1
  • Design2
  • Game Development3
  • LGBT / Queer4
  • Retrospectives27
  • Reviews4
  • Short Stories1
  • Software Development13
  • Systems Engineering9
  • Web Development18

Game Development

  • Langenium 2012-2025 Retrospective

    Langenium 2012-2025 Retrospective

  • How to implement Blender Principled BSDF Materials in Three.js (Intro)

    How to implement Blender Principled BSDF Materials in Three.js (Intro)

  • Set Raytracers to Maximum

    Set Raytracers to Maximum

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Paul Brzeski

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