Retrospectives
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Creating good tools for a brave new world
I’m building a 2D/3D hybrid graphic design tool called Manifold. In this article I’m going to discuss the approach I’m taking in order to fit it into the workflow that…
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My angel is the manifold
Naming is the most important decision in a new open source project. It needs to convey a meaning, be ubiquitous, unique, low GI, etc. I’m coming up to the 5th…
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In order to save time, you must first invent the universe
One of the hardest parts of developing a 3D game is coming up with assets such as models, textures and even concept art itself. This is especially hard if you…
Tags: Webgl -
Confessions of a Dancing Cellocher
I use music as a tool, to perk me up when my brain doesn’t want to undertake the task at hand. A lot of the time this is my day…




