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In order to save time, you must first invent the universe
One of the hardest parts of developing a 3D game is coming up with assets such as models, textures and even concept art itself. This is especially hard if you…
Tags: Webgl -
Confessions of a Dancing Cellocher
I use music as a tool, to perk me up when my brain doesn’t want to undertake the task at hand. A lot of the time this is my day…
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What is me?
I was originally going to use my personal website as a base for blogging, linking off to my other places on the web, maybe showcasing some of my work. Typical…
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How I learned to stop coding and love the web
AS a programmer, I love to build my own tools or come up with my own solutions. My hobby has been great for my professional career, but my own ability…
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Protocols and standards
Web protocols and standards are the building blocks of the internet. All websites and all content adhere to some kind of protocol or standard in order for them to be…
About Me
Welcome to my blog! I’m Paul, a creative technologist based in Perth, Western Australia. I dabble in a range of things from animation to web dev to 3D shaders. I like to use open source technology and giving back to that community.





