Case studies

Throughout the course of my career most of my work has been confidental and this has not changed since switching to contracting. Unfortunately I am unable to disclose specifics about any of the work I've delivered in the past few years and the ones I can are too long ago to be relevant.

The time commitment, technical ability and innovative thinking I apply to my personal projects is comparable to my day to day work so I encourage you to review their case studies below.


Kamigen

Originally starting as a continuation of the Langenium project, Kamigen was meant to be a simple standalone aerial combat game based on the original elements of the online game. Unfortunately I got a bit carried away during the writing phase and ended up shifting gears to make a comic. Since then Kamigen has become entirely a multimedia project with any software development being purely in the service of producing media.

In its current form we are rebuilding the art using new techniques unlocked by Stable Diffusion.

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Open Studios

Founded in 2019, Open Studios produces cutting edge digital media, software and high end goods. We operate a number of online stores, produce our own media IP and create fine jewellery and couture garments.

Open Studios is a tech leader and innovator, reducing the amount of labor required for production.

Langenium

Consuming much of my spare time from 2012 to 2017, Langenium was a concept MMORPG built on socket.io, Three.JS and Node.JS. At its height the website received 1000 visits a month and had a working arcade style arena where players could anonymously hop into a flying vehicle and shoot one another.